![]() ![]() The game system includes QuickDraw vector graphics, a scripting language and digitized sound. ![]() There is also a special provision for weapons, which have a stochastic impact just as the dice of role-playing games. Characters can be defined to move around independently and interacted with. The map is organized in compass directions and up/down as was common in earlier interactive fiction. Other than actions with characters (which were always combat oriented) and clicking on objects to pick them up everything had to set up through code and dialog boxes. The World Template included with the program contained default world code with default failure responses to standard text commands like north, south, up, down, and so on. The games World Builder created used different layers of code to manipulate the images the game contained: object code, scene code, and finally world code. ![]()
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